Hello! I'm trying to produce a strob effect with 12 RGB LED fixtures. I'm programming a two steps Scene, one is full on white, the other is full off, each with the minimum step hold time of 4/100 second. When playing the Scene, the flashing is not consistent in speed, and some fixture will light with random stray colors, like blue or red or not at 100%, etc. The system is not able to keep up. Using a 8/100 hold time will slows the flashing as expected, but the flashing stabiity is still not perfect.
I alsouse an ETC Smartfade console that will produce a near perfect strobe effect and I'm surprised the MyDMX system can't.
The Core 2 duo MacBook i'm using is not the latest, it's pretty old actually, but it meets minimum specs. I would not have thought that flashing lights was a difficult task for any computer. In Activity monitor on the computer, the MyDMX app will use about 120% of processors while working, which I think is a lot! One well known lighting console of the mid 2000s was still using an Intel 386 CPU with no trouble!
I checked in the System profiler of the MacBook, and seen that the MyDMX3 is connecting as a USB1 device, at 12mbits/s. Is this correct?
I also tried a somewhat newer i7 iMac with a beefier configuration and I have the same issue, but it's using less processor ressources, as expected.
So, what's going on here? If the system can't keep up with such a simple two-step Scene, I can't imagine what it would be like to smoothly manage an Universe full of movings lights!
Thanks!