I cannot get either the colour wheel or gobo wheel to display in 3D Visualiser. Am I doing something wrong with my profile or is it "normal"?? (James, this is in the x move plus profile of which, i have sent you a copy)
Also your your beam warning is cause on the shutter channel the first value for shutter open is not default. has to be default. Make sense? Let me know.
I'm using Chauvet Q-Spot 150's, and on the profiles I made, I do not see rotation for the gobos either, but I do see color. I don't see the gobo as well. There is a real possibility that I've done something wrong on my profiles. Then again, they work fine until I add in gobo rotation.
Perhaps this is normal operations for MyDMX? For me it's a bit of a distraction but not a big problem. Since I make animatics for previews, I have to tell the directors what I'm actually doing sometimes.
Oh Well! Seems like a minor problem with MyDMX. Not drastic for me as I rarely use 3D, I prefer to connect my fixtures as I program them - but it could be useful for others if it worked properly....
I'm not a visual guy, so I really need the 3D Visualizer to help me out a lot. Since I use multiple lights and types, including moving heads, for me, it's essential to see I've got the right concept down.
But really, to each their own. For me it's a very helpful tool. Despite all the assumed bugs, shortcomings, flaws or errors in it, for me, it provides an accurate enough picture to see that I'm not totally hosed in my design.
In my case, for some reason my mind reversed stage right/left, so most of my scenes are backwards. I've got to undo this and redo it right. Most are simply tweaks, but there is one scene that was a pain, but alas, it will be done and it will be done properly.
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