I had created a fixture profile but because of the amount of time I had at the moment, I skipped programming the gobo functions and just left that channel as a simple fader, having to guess which gobo would pop up and at what channel value. I have since gone back into the same profile and updated everything correctly. When I delete my first fixture profile and replace it with the new one, my scenes do not do anything for those fixtures. For instance, the Pan and Tilt channels are On but set at 0, which is not what the original scene called for. They are the same number of channels, functions, etc. in the updated profile.
Is there a way to delete and re-patch so that the new fixture profiles will work in my existing scenes when I patch them back at the exact same addresses?